- "Hmmm, have a gander at this little beauty."
- ―The Sniper on the quality of his gear.
Quality is a property of items, which is represented in-game by the color of the item's name and (in most cases) by a title prefixed to the item's name. An item can have only one quality, which is determined when the item is created and remains unchanged, except in rare circumstances.
Quality is a purely cosmetic property, and has no effect on gameplay other than some additional on-screen messages - these messages usually relay succeeded operations with an item.
Qualities[]
| Color | Name |
|---|---|
| #B2B2B2 | Normal |
| #FFD700 | Unique |
| #476291 | Vintage |
| #4D7455 | Genuine |
| #CF6A32 | Strange |
| #8650AC | Unusual |
| #38F3AB | Haunted |
| #AA0000 | Collector's |
| #FAFAFA | Decorated |
| #70B04A | Community |
| Self-Made | |
| #A50F79 | Valve |
Unused content[]
- Two unused item qualities referred to as Rarity2 and Rarity3 are specified in the game's files. Their colors are two shades of brown; #8D834Band#70550Frespectively.
- The "Completed" quality is specified in the game's files, but it doesn't have an associated color.